Hello and welcome to my blog.

The primary focus for my blog is to share with you and remind myself of all the design thoughts and ideas that I came across during the development of my roguelike game Veneficus Schola.

My roguelike is rather blood thirsty that concentrates solely on the use of magic by the player character for both combat and non-combat actions.

Every time I open up my code editor or open my brain to design thoughts I’m learning what it means to design and develop a roguelike for the first time.

Do you want to join me on this journey?


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